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Viewing 15 posts - 16 through 30 (of 37 total)
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  • in reply to: Tap/Clock input device for Super Pulsar #125941
    Okulo
    Participant

    Thanks for the reply.

    Well, the thing is, the Time Bandit does affect the speed of the Super Pulsar. If I tap a slow tempo on the Super Pulsar and then connect the Time Bandit, it will respond and oscillate at the Time Bandit tempo, albeit with the problem there is that there is drift and as I mentioned, it is out of phase with the drums after a short time. But it does output something which the Super pulsar responds to.

    However, the Mod-Rex does not respond at all. If there is a problem with the Time Bandit, it isn’t that there isn’t recognisable output.

    Regarding the cable, I might not have a TRS cable at hand but I have plenty of TS cables and I don’t think that is the problem.

    AT THIS POINT, I decided to run through everything again to make sure that what I have just typed is correct, and it was, but then I disconnected the cable from the Time Bandit and must have shorted the connections with my fingers as the Mod-Rex suddenly set itself to 498bpm (I don’t know what that says about my central nervous system!). Having seen this response, I reconnected the Time Bandit and the Mod-Rex tempo switched to 119bmp (the Time Bandit was set to 120bpm). From this point, all the adjustments made on the Time Bandit affect the Mod-Rex but are surprisingly consistently 1bpm slower – I thought that if anything, a discrepancy would be proportional.

    If I set the Time Bandit to 30, the Mod-Rex remains at whatever tempo it was previously at, other than that it is consistent:

    TB 31, MR 30

    TB 70, MR 69

    TB 200, MR 199

    All the way to the Time Bandit maximum of 299 and the Mod Rex is 298.

    Armed with this unfortunate information, I just spent several brain frying minutes with each device trying to figure out which, if any, actually stays in synch with the drums or each other by watching the LED flashes and they all suck and all but one of them, if not all of them (I’m counting everything including the R24), is gaining or losing by about a second every 16 minutes, by my rough estimation. I think my first digital watch in 1975 was more accurate – even the cheapest modern digital watches have an accuracy of ~2 seconds per day.

    Anyway, at this point, I don’t see how a solution could be possible and I literally have a headache so I’m going to take a break from it.

    Thanks for your help.

    in reply to: Tap/Clock input device for Super Pulsar #125938
    Okulo
    Participant

    Unfortunately, having tried using my Mod-Rex with the Time Bandit, I am now very confused; partially down to terminology and abbreviations but mainly due to not doing very well at school (probably).

    I get that click-in is the opposite (as far as this is concerned) of clock-in, so it is unhelpful for me that the Super Pulsar and Mod-Rex have TAP/CLK IN and CLK/FC options whilst the Time Bandit says CLICK IN.

    So, I assume that Tap, Foot Controller and Click all equate to the same thing and that I the Mod-Rex should be set to -FC-, which appears to have been its default.

    The Mod-Rex manual (p14) says that in this mode, it expects a TRS cable but the Time Bandit instructions state that a mono cable should be connected to the out jack (in fact, they state that both output and input are mono.

    In any case, I tried the Mod-Rex with the Time bandit using a TS cable (I haven’t got a TRS handy). Before connecting, I set the Mod-Rex to 40bpm and connected the Time Bandit at its default 120bpm and waited for something to happen but the Mod-Rex LED just carried on flashing at 40bpm.

    If the Time Bandit output is TS, I’m not sure if it is worth going far out of my way to get a TRS cable but I will have a good rummage later.

    By the way, just for good measure, I tried the Mod-Rex set to CLOC too.

    in reply to: Tap/Clock input device for Super Pulsar #125935
    Okulo
    Participant

    I haven’t tried that as yet because the Mod-Rex has a dial in tempo which matches the R24.

    I’ll try it soon, though.

    in reply to: Tap/Clock input device for Super Pulsar #125933
    Okulo
    Participant

    Yes, the tap function is working fine.

    I set the Super Pulsar to External Switch and it is ‘working’ again in that it is picking up the tempo from the what is set manually on the Time Bandit; i.e. it slows down and speeds up. However, if I set it to, say, 120bpm and my Zoom R24 to 120bpm and start playing with a Zoom R24 drum track, within a minute, the Super Tremolo is out of phase with the drums. If I use the Click-in to the Time Bandit from the R24, it seems to go out of phase much quicker.

    That was with a clean signal at 120bmp. Unfortunately for me, when I get going with what I’m trying to achieve (a sweeping helicopter sounding choppy rhythm via a deluxe Big Muff with expression pedal), I tend to play with the tremolo rather than the drums and it gets pretty messy in a quarter of the time. Although the Mod Rex is better for synching, for some reason, the tremolo wave does not sound as square as the Super Tremolo otherwise, I’d consider giving up trying with the Super Tremolo.

    in reply to: Tap/Clock input device for Super Pulsar #125931
    Okulo
    Participant

    Thank you very much for the reply. I’ll try again as soon as I can but just for clarification, I have tried both modes on the Super Pulsar; External Switch and Click-in. I focussed on Click-in in my post because I mistakenly thought that that was the correct mode. I only resorted to trying the Click-in into the Time Bandit out of desperation, really. Ideally, the fewer necessary connections the better for reliability.

    in reply to: Tap/Clock input device for Super Pulsar #125923
    Okulo
    Participant

    Apologies for opening a year old thread but I have been having problems synching my Super Tremolo for a while. I’m pretty sure that the click is getting to the Super Tremolo okay but for some reason, it is just ignoring it.

    The Time Bandit has an input which into which I send the click from my Zoom R24 and the output from the Time Bandit goes to the Super Pulsar; this way, there should be total synch with the drum track. I know the click is getting to the Super Pulsar via the Time Bandit because when I accidentally mixed in the drums, both the Time Bandit and the Super Pulsar went a bit crazy trying to catch the rhythm and when I mixed the drums out again, they both went back to normal speed but unfortunately, whilst the Time Bandit catches the click perfectly, the Super Pulsar is out. I don’t know how to measure the slippage but it seems like about a quarter note every 16 notes or so and sounds awful very quickly. I’ve tried feeding the click straight from the R24 to the Super Pulsar but it doesn’t help.

    I’ve restored the Super Pulsar to factory settings and made sure that it is set to Click In. It’s a real shame because when it worked, it was fantastic – now I am having to use my Mod Rex for tremolo which has a solid dial-in tempo and is fantastic for its versatility but doesn’t give me what the Super Pulsar did in terms of wave control.

    I found another thread which said that the revision of the board may be a factor with a similar issue but mine is Rev E.

    And I spotted The Smiths Easter egg on the board.

    in reply to: Sampling noise reduction/elimination pedal #124910
    Okulo
    Participant
    in reply to: Sampling noise reduction/elimination pedal #124909
    Okulo
    Participant

    But I’m not.

    What if the noise was not caused by AC current?

    What if the noise is not a hum?

    I get interference between certain pedals when they are on certain settings.

    The fact that EHX recommend that the Hum Debugger be placed at the beginning of the effects chain shows that it it only works on a dry signal. If the kind of device I had in mind was produced, it would be placed at the end of the effects chain so that a sample of the noice throughout the signal path could be taken.

    in reply to: Hot Wax Issue #124903
    Okulo
    Participant

    I got my Hot Wax about a month ago and hadn’t noticed a problem but didn’t actually use it for extended periods but today I was just playing and couldn’t stop because I was enjoying it so much and suddenly all I heard from my guitar was a muffled sound. I sometimes have a problem with a coil tap switch (a guitar I made myself so I can’t blame anybody else) so I flicked that a few times but it didn’t help so I went through all my pickups but I couldn’t get anything but a flat sounding clean tone.

    I was using both Hot Wax and Crayon so it was very noticeable when it stopped and my attention went straight to the pedal. I switched each off individually by the foot switch but it didn’t help. I then disconnected the power and reconnected and everything was at full double overdrive again.

    I was playing along with a drum track on my Zoom R24 so I just happened to see the time when it happened, about 7m 30s.

    Is there a known fix for this yet?

    in reply to: Mod Rex Tempo #124902
    Okulo
    Participant

    Stupid me!

    I just realised that when I connected everything up, I connected an expression pedal and had forgotten that I had done so.

    I’ll just leave this here in case anybody else makes the same mistake.

    Everything is modulating wonderfully!

    in reply to: Sampling noise reduction/elimination pedal #124891
    Okulo
    Participant

    That is not what I am suggesting.

    The Hum Debugger might eliminate noise but it does not do so by sampling the noise and subtracting it from the signal – it just uses two levels of noise reduction.

    I suspect that you only read the title of the thread and not my post.

    Quote:
    EHX already makes such a thing:

    https://www.ehx.com/products/hum-debugger

    in reply to: Tap/Clock input device for Super Pulsar #124849
    Okulo
    Participant

    Thanks.

    I have a parallel signal which is:

    Platform > Hot Wax > PolyPhase > Cathedral (as of today’s delivery).

    Plus I have a Mel9 on a third. I’m hoping to get a C9 at some point.

    Everything actually goes through the Mel9, the dry signal is split by the Platform and they all (five signals – two stereo one mono) go into a Zoom R24 where the fun gets entangled.

    in reply to: Tap/Clock input device for Super Pulsar #124847
    Okulo
    Participant

    My Time Bandit arrived today and it works perfectly.

    It is absolutely amazing to play through the Super Tremolo perfectly synchronised with a drum track – the Time Bandit has a reset button so I can hit it during the count in if necessary.

    Without the Time Bandit, I might not have discovered just what a brilliant pedal the Super Tremolo is, though I feel that a numeric tempo would be the only thing that would improve it. I think that tap tempo is okay for delay and reverb etc. to get the tempo close but tremolo is so much better when it is locked to the rhythm.

    By the way, on that signal path, I’m playing:

    Platform > Deluxe Big Muff Pi > Deluxe Electric Mistress (slow) > Grand Canyon (drum ping pong) > Super Pulsar

    Nice dark and grungy.

    in reply to: Tap/Clock input device for Super Pulsar #124842
    Okulo
    Participant

    Thanks.

    I know that when it was in Normal mode and set to Clock In, the metronome did not have any effect. Is there an ideal metronome kind of sound to trigger the tempo? I assumed it would be something with a short and distinct attack and decay.

    I can’t figure out why sometimes I can change the Tap/Clock mode, even in Normal mode, and sometimes I can’t. The only way to force it to work seems to be to cycle through the Normal/Preset modes but that doesn’t always work. Also, the manual says to hold the Wave Invert button down but in my experience, the TAP switch has to be pushed almost instantaneously.

    Anyway, I’ll report my results tomorrow.

    Thanks again.

    in reply to: Tap/Clock input device for Super Pulsar #124840
    Okulo
    Participant

    Thanks for the reply.

    Since yesterday, I can’t get any response from the metronome output and I have just tried again with both settings.

    The instructions in the manual are quite unambiguous but my Super Pulsar does not behave precisely the way stated. When switching modes, it only blinks rapidly for about half a second rather than two seconds. Sometimes it does nothing at all other than alternate the Wave Invert LED status. Does it matter whether the Super Pulsar is in Normal or Preset mode when changing the input? I can’t find anything in the manual about that.

    I’m hoping that I haven’t broken anything by experimenting, I suppose I will find out tomorrow when the Time Bandit arrives.

Viewing 15 posts - 16 through 30 (of 37 total)